I am implementing an application which is kind of VOIP application. So my application is kind of network application. Now I want to implement two part in my application, one is GUI part and one is network part. My GUI part will just contain activities and handling of user interaction. My Network part should handle all network related activities like handling incoming network data and sending data to network based on GUI interaction. Now whenever there is any incoming data, I want to update some activity whose reference is not there in Network module. So what could be the best way to update activity from some other class? In my case some other class is my Network class. So in short I would like to ask that what should be the architecture in such scenario? i.e. Network part should run in separate thread and from there it should update GUI?
I am implementing an application which is kind of VOIP application. So my application
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I have written apps like this, and I prefer the Handler method. In fact I have written an Abstract Activity class to do all the hard work and simply extend it in any activity that want to be notified of a change.
To Use the following code, just get your Activity to extend UpdatableActivity and override the dataUpdated() method. This method is called when your Service notifies the handler that data has been updated. In the Service code put your code to do an update in the update() method (Or modify to call your existing code). This allows an activity to call this.updateService() to force an update. The service can call the sendMessageToUI() method to notify all interested activities that the data has been updated.
Here is what the abstract activity looks like:
And here is what the Service looks Like: