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Home/ Questions/Q 6209227
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T05:56:44+00:00 2026-05-24T05:56:44+00:00

I am importing <sys/time.h> and using the struct time_t *start; A class has a

  • 0

I am importing <sys/time.h> and using the

struct time_t *start;

A class has a member time_t *start; and a member function getETA() :

template <class S, class P> 
double Task<S,P>::getETA()
{ 
  time_t *stop;
  time(stop);
  return difftime(*stop , *start);
}

Also note that time_t *start is initialized in the class constructor.

Whenever I call getETA() the application freezes.
Even more interesting, I used the same structures and code in the main.cpp in the main loop, and apparently it also freezes the application:

int main(int argc, char **argv) 
{ 
  ...
  time_t *start;
  time(start);
  ...
}

Am I using it the wrong way ? I remember in some application a long time ago, that is how I used it and it worked fine.

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  1. Editorial Team
    Editorial Team
    2026-05-24T05:56:45+00:00Added an answer on May 24, 2026 at 5:56 am

    You’ve to pass a valid pointer to time() function. So why don’t you do this:

    time_t start;
    time(&start);
    
    time_t stop;
    time(&stop);
    

    That is, don’t declare start and stop as pointer. Declare them as non-pointer, automatic variables.

    If you declare them as pointers, then you’ve to do this:

    time_t *start = new time_t;
    time(start);
    
    time_t *stop  = new time_t;
    time(stop);
    
    //...
    
    //Must deallocate the memory when you don't need them anymore
    delete start;
    delete stop; 
    

    But I wouldn’t suggest this. I would suggest you to go with non-pointer variables.

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