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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T08:26:29+00:00 2026-05-13T08:26:29+00:00

I am just learning Qt and have a very basic question. If there is

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I am just learning Qt and have a very basic question.

If there is a (function scope) variable in a slot, and the slot is called multiple times, each time before the last call has returned (is this even possible?), will the variable be overwritten each time? In the sense that, if the slot is called before the previous run has returned, wouldn’t that cause errors?

Thanks.

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  1. Editorial Team
    Editorial Team
    2026-05-13T08:26:30+00:00Added an answer on May 13, 2026 at 8:26 am

    If you truly use function scope variables, then it shouldn’t matter. Example:

    class WheelSpinner : public QThread
    {
    Q_OBJECT;
    public:
        WheelSpinner( QObject* receiver, const char* slot )
        {
            connect( this, SIGNAL( valueChanged( int ) ), receiver, slot,
                     Qt::DirectConnect );
        }
    
        void run()
        {
            for ( int i = 0; i < 100000; ++i )
            {
                emit ( valueChanged( i ) );
            }
        }
    
    public signals:
        void valueChanged( int value );
    };
    
    class ProgressTracker : public QObject
    {
    Q_OBJECT;
    public:
        ProgressTracker() { }
    
    public slots:
        void updateProgress( int value )
        {
            // While in this function, "value" will always be the proper 
            // value corresponding to the signal that was emitted.
            if ( value == 100000 )
            {
                // This will cause us to quit when the *first thread* that 
                // emits valueChanged with the value of 100000 gets to this point.
                // Of course, other threads may get to this point also before the 
                // program manages to quit.
                QApplication::quit();
            }
        }
    };
    
    int main( int argc, char **argv )
    {
        QApplication app( argc, argv );
        ProgressTracker tracker;
        WheelSpinner spinner1( &tracker, SLOT( updateProgress( int  ) ) );
        WheelSpinner spinner2( &tracker, SLOT( updateProgress( int  ) ) );
        WheelSpinner spinner3( &tracker, SLOT( updateProgress( int  ) ) );
    
        spinner1.run();
        spinner2.run();
        spinner3.run();
    
        return ( app.exec() );
    }
    
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