I am learning Go and am working on this lesson from the GoTours. Here’s what I have so far.
package main
import (
"fmt"
"code.google.com/p/go-tour/tree"
)
// Walk walks the tree t sending all values
// from the tree to the channel ch.
func Walk(t *tree.Tree, ch chan int) {
if t != nil {
Walk(t.Left, ch)
ch <- t.Value
Walk(t.Right, ch)
}
}
func main() {
var ch chan int = make(chan int)
go Walk(tree.New(1), ch)
for c := range ch {
fmt.Printf("%d ", c)
}
}
As you see, I try to test out my Walk function by printing out the values I wrote into a channel. However, I get the following error.
1 2 3 4 5 6 7 8 9 10 throw: all goroutines are asleep - deadlock!
goroutine 1 [chan receive]:
main.main()
main.go:25 +0x85
goroutine 2 [syscall]:
created by runtime.main
/usr/local/go/src/pkg/runtime/proc.c:221
exit status 2
This error should be expected I think because I never close the channel. However, is there a way I could “catch” this deadlock error and deal with it programmatically?
Deadlock is similar to a nil pointer deference in that is represents a BUG in your program. This class of error is usually not recoverable for this reason.
As lbonn mentioned, the problem here is you need to “close(myChan)” your channel. If you do not do this the for-range loop, that the loop will wait for the next element forever.
You can try something like this:
If you want to traverse the tree in parallel you will need to make further changes: