Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8393827
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 9, 20262026-06-09T19:54:16+00:00 2026-06-09T19:54:16+00:00

I am learning HTML 5 game programming. I encounter a code that var pingpong

  • 0

I am learning HTML 5 game programming. I encounter a code that

var pingpong = {};
pingpong.pressedKeys = [];

$(function(){

    pingpong.timer = setInterval(gameloop,30);

    function gameloop() {
        movePaddles();

    } //end of gameloop()

}); //end of $(fn)

Then author says that

We have a timer to execute some game-related code every 30 milliseconds, so this 
code is executed 33.3 times per second.

I want to ask that how it is 33.3 times per second? How can we calculate it ?

Thanks

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-09T19:54:17+00:00Added an answer on June 9, 2026 at 7:54 pm

    A second is 1000 milliseconds, and setInterval(gameloop, 30) makes sure the code runs every 30 milliseconds, thus, 1000 / 30 = 33.3.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm learning PHP. The PHP has inline commands in HTML code to produce dynamic
I'm learning dhtml using google's sample http://code.google.com/edu/ajax/tutorials/samples/dhtmltest.html however, when i add below doctype dtd
I am learning jQuery. I have the following chunk of code in an HTML
I started learning html recently, and one thing that really confused me is why
I'm currently learning HTML. I was trying to create a simple HTML document that
after some days learning html and css i have got used to programming in
I was at w3schools.com learning html and their code examples included the word class
I am new to programming (previously only did html/css/design) trying to start learning RoR
Back when I was learning HTML, I loved how easy it to build pages
I'm a fairly inexperienced web designer learning css/html on the fly for a company's

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.