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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T17:16:31+00:00 2026-05-23T17:16:31+00:00

I am loading an image using a Loader. Once loaded, I can get the

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I am loading an image using a Loader. Once loaded, I can get the bitmap data using Bitmap(event.target.loader.content).bitmapData.

However since the images I am loading are quite large (around 2000 x 1600), I would like to reduce the size and create a new smaller bitmap maybe 200 or 300 pixels wide, sort of like a thumbnail.

I think it has to do with creating a new BitmapData with the new size. However I am not able to get that working properly.

Any ideas?

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  1. Editorial Team
    Editorial Team
    2026-05-23T17:16:32+00:00Added an answer on May 23, 2026 at 5:16 pm

    Not tested, but this should give you an idea:

    public function scaleBitmap(src: BitmapData, ratio: Number): BitmapData
    {
        var bmd: BitmapData = new BitmapData(src.width * ratio, src.height * ratio);
        var m: Matrix = new Matrix();   
        m.scale(ratio, ratio);
        bmd.draw(src, m);
        return bmd;
    }
    
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