Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7760585
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 1, 20262026-06-01T13:55:44+00:00 2026-06-01T13:55:44+00:00

I am looking for a way to achieve a fading effect on an object

  • 0

I am looking for a way to achieve a fading effect on an object in an OpenGL ES scene. I want to be able to control the period over which the fading effect takes place.

Can anyone suggest how I might achieve this effect ?

Thanks in advance.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-01T13:55:46+00:00Added an answer on June 1, 2026 at 1:55 pm

    You could update the objects alpha value during the update loop. Gradually decreasing the alpha value a small amount per loop would achieve a fading effect.

    To control the period, try using an elapsed value representing the time passed since the last loop along with a calculated coefficient detemined by the time period which you want it to run.

    To get the coefficient use something like:
    coefficient = (maxAlpha – minAlpha) / fadeTimeInSeconds;

    Then in your update loop use something like:
    objectsAlpha -= coefficient * timeElapsed

    Where timeElapsed is a float representing time passed in seconds since the last update loop.


    I’ve posted this via my phone so sorry for the short answer and not too detailed psuedo code. Also its not specifically opengl.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm looking for a way to achieve a menu kind of like the one
I am looking for the most standard way to achieve modal dialogs in ASP.NET
I'm looking for a way to achieve the results below. I'm constricted to using
I am looking for a way to achieve Photoshop-like layer effects such as multiply
I'm looking for the best practice way to achieve a message / notification system.
I'm looking for an efficient way to achieve this: you have a list of
I'm looking for a way to achieve the following in MVC 3. Let's say
Is there any way to achieve function overloading in C? I am looking at
I'm currently looking to achieve a gradient effect a bit like the rectangle in
I'm looking for a way I can create a div which will be fixed

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.