I am looking for an algorithm to draw regular polygon like triangle, quadrangle, pentagon, hexagon etc.
I guess it`s basically dealing with the fact that all polygon points are located on the line of the circle.
What`s the algorithm to calculate those N points for Polygon object?
After drawing a regular polygon I need to draw another regular polygon based on the first one but rotated by K degrees.
Use sin and cos:
To rotate just add a constant offset to the angle, i.e.
theta * i + offset.