I am looking for the optimal strategy to use STL containers (like std::map and std::vector) and pthreads.
What is the canonical way to go? A simple example:
std::map<string, vector<string>> myMap;
How do we guarantee concurrency?
mutex_lock;
write at myMap;
mutex_unlock;
Additionally, I would like to know if pthreads and STL face performance issues when used together.
System: Liunx, g++, pthreads, no boost, no Intel TBB
The C++03 Standard does not talk about concurrency at all, So the concurrency aspect is left out as an implementation detail for compilers. So the documentation that comes with your compiler is where one should look to for answers related to concurrency.
Most of the STL implementations are not thread safe as such.
Since STL containers do not provide any explicit Thread safety, So yes you will have to use your own synchronization mechanism. And while you are at it You should use RAII rather than manage the synchronization resource(mutex unlock etc) manually.
You can refer the Documentations here:
MSDN:
GCC Documentation says:
We currently use the SGI STL definition of thread safety, which states:
Point to Note: GCC’s Standard Library is a derivative of SGI’s STL code.