I am looking for tips on speeding up the Android Simulator, especially when run from MonoDroid.
Currently the simulator works, but at a speed much lower than when we write with Eclipse and debug.
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Are you referring to app startup, or normal execution after app startup?
App startup will be slower (Mono for Android does quite a bit of work during app startup), but once things are running (and the methods have been JITed) performance should be reasonable (considering it’s the emulator, perhaps not quite reasonable).