I am looking to create a C++ library that can be used by both Linux and Windows clients. The OS specific functionality will be hooked up by the client by implementing the interfaces provided by the library.
Is this possible to achieve? Do I need to recompile the C++ project again in linux.
P.S: I am using CodeBlocks IDE
The short answer is no, you still need to compile your library for each targetted platform — however, assuming your code is written such that it is cross-platform, you can set up your build to target both Windows and Linux environments with little fuss. I do this now using CMake to generate both Visual Studio projects for Windows environments and Makefiles for Linux environments.