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Home/ Questions/Q 6785217
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T17:06:01+00:00 2026-05-26T17:06:01+00:00

I am making a 2D game for the Android platform. The character is supposed

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I am making a 2D game for the Android platform. The character is supposed to move only up and down, so I want to create 2 arrows for movement at the bottom of the screen so the player can move the character up and down. I also want to make sure that they are not blocking the view or that the player can’t see what he is doing, so I want them to be about 50% transparent.

How can I control the Bitmap’s transparency level? I am using canvas on a SurfaceView and I control it in a thread using lockCanvas and unlockAndPost.

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  1. Editorial Team
    Editorial Team
    2026-05-26T17:06:01+00:00Added an answer on May 26, 2026 at 5:06 pm

    When you draw the bitmap, you pass a Paint as an argument. You can set the transparency level on the Paint by using Paint.setAlpha():

    paint.setAlpha(127); //50% translucent
    canvas.drawBitmap(bitmap, x, y, paint)
    
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