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Editorial Team
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Editorial Team
Asked: June 18, 20262026-06-18T08:41:15+00:00 2026-06-18T08:41:15+00:00

I am making a game demo where only computers play, but it is way

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I am making a game demo where only computers play, but it is way too fast. I need it to show every move.

The program uses a while loop and it doesn’t have anything supporting event listeners.
It just requires computer to make moves.

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  1. Editorial Team
    Editorial Team
    2026-06-18T08:41:16+00:00Added an answer on June 18, 2026 at 8:41 am

    You could have a background task that triggers the moves and waits appropriately between moves. Something like:

    Runnable moveTask = new Runnable () {
        public void run() {
            while (true) {
                Thread.sleep(...);
                SwingUtilities.invokeLater(theActualMoveHere());
            }
        }
    }
    new Thread(moveTask).start();
    

    You would need to add a stopping mechanism (via interrupts) and probably sophisticate the logic but the basic idea should work.

    Alternatively to sleeping, you could schedule the moves with a Timer every x milliseconds for example. Note that the resolution of Timer is not very good, possibly as high as 30ms, so it might not be precise enough for you need.

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