Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6791857
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 26, 20262026-05-26T17:53:50+00:00 2026-05-26T17:53:50+00:00

I am making a game in AS3 / Adobe AIR that requires the user

  • 0

I am making a game in AS3 / Adobe AIR that requires the user to react to certain sounds. Is there a way to inform the user up front if the system volume is muted? Moreover, is there a method to change the volume? If not, does an external cross-platform application exist that lets me monitor the volume and that I can call from Adobe AIR?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-26T17:53:51+00:00Added an answer on May 26, 2026 at 5:53 pm

    The only access you may have to sound volum is restricted to the application (Flash player or AIR). You can change it with SoundMixer.soundTransform.volume for the general volume or SoundChannel.soundTransform.volume for a specific sound.

    To summerize, you can’t access the OS sound manager’s settings or state with Flash. That’s why many flash websites start with a message asking the users to switch their speakers on.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Im making a game and Im having it so that when the user presses
I'm making a game that involves a 4*4 grid. The user enters letters and
I'm making a simple snake game in as3. the problem I'm having is that
I am making a game that needs a crosshair. I have been playing with
I'm aware there are tutorials online that cover how to make game menus and
I'm making a tile based game in AS3. Now I need to check a
I am making game for android using libgdx my requirement is that when character
Making a game with OpenGL/GLUT and C++. I've heard the easiest way to manage
For my game, I am making the main game view as a plain Flash/AS3
Making game of life I need to a have a grid that is 30x20

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.