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Home/ Questions/Q 191463
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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T16:20:37+00:00 2026-05-11T16:20:37+00:00

I am making a multithreaded pacman game. There is a PacmanController class which extends

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I am making a multithreaded pacman game.

There is a PacmanController class which extends JFrame, a Maze class which extends JPanel, a Pacman class which runs in its own thread and extends JPanel, and a Ghost class which runs in its own thread and extends JPanel. Each thread (pacman and each Ghost) continuously repaints itself and calls maze.repaint() as well.

When I add the maze to the frame, it displays fine, if I then add pacman, it still displays and animates fine.

However, when I add the Ghost to the frame after pacman, the ghost appears and pacman disappears. If I switch the order in which pacman and the ghost are added, the opposite is true i.e. only one of pacman or each instance of ghost is ever displayed – the one which is added last.

Eg:

add(maze);
add(pacman);
add(ghostA);

Only the maze and ghostA appear?

I realize this has something to do with JFrames BorderLayout, i.e. only one component can be added to the center region, but don’t know how to fix it. I have tried adding pacman and ghosts to EAST WEST etc but this didn’t work.

I have also tried

maze.add(pacman);
add(pacman); //etc

but this didn’t work either.

Sorry for the long post, any help is much appreciated. I can’t post any code as the code is too long and spread over many classes.

Many thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-11T16:20:37+00:00Added an answer on May 11, 2026 at 4:20 pm

    Take a look at

    Layered panels

    or

    StackLayout

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