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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T16:58:33+00:00 2026-05-12T16:58:33+00:00

I am making a program which dynamically adds objects, such as a button or

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I am making a program which dynamically adds objects, such as a button or a checkbox to a form.

For each instance, a handler is added so a certain function is called for the Click event of each object.

Now, when that handler is called, how can I manipulate the object that fired off the Click event? The Sender object is useless here as I cannot change the location, text, parent, nothing at all.

Since the objects are being created dynamically, their instance name is unfortunately always going to be the same, therefore I cannot simply do things like button1.Text = “Button 1”.

I really do not want to create a new subroutine for every type since the actions that would be performed are the same…so how can I manipulate these objects?

There are, at last count, 27 different object types which are being manipulated, and which I want to be manipulated by a single sub.

Thanks for the help!

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  1. Editorial Team
    Editorial Team
    2026-05-12T16:58:33+00:00Added an answer on May 12, 2026 at 4:58 pm

    Cast the sender to Control & you can do what you want (all your objects are Controls right?)

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