I am making a turn-based game where I have stored an integer variable ‘points’ into NSData, which is then stored by gamecenter. So far I am doing this as follows:
NSString *newString=[[NSString alloc] initWithFormat: @”%i”, points];
NSData *data = [newString dataUsingEncoding:NSUTF8StringEncoding];
I need to store more variables into NSData *data. How can i do this?
I am now aware that you can store 2 integers in the string *newString by:
NSString *newString=[[NSString alloc] initWithFormat: @”%i, %i”, points, otherInteger];
However I don’t know how I would decode this as the string would be stored as one integer value following on from the last. It might not be the best implementation anyway so any suggestions would be appreciated.
You could do something like this: