I am modifying the AurioTouch example. I want to vibrate the phone in response to particular sound inputs. I can detect the inputs and printf them, but AudioServicesPlaySystemSound(kSystemSoundID_Vibrate) doesn’t do anything while the session is kAudioSessionCategory_PlayAndRecord.
I am modifying the AurioTouch example. I want to vibrate the phone in response
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The answer is that Apple doesn’t allow this. All audio sessions that allow recording turn off vibration.