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Home/ Questions/Q 7647557
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T10:29:33+00:00 2026-05-31T10:29:33+00:00

i am new opengl learner. i know there is build in function to draw

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i am new opengl learner. i know there is build in function to draw cylinder in glut something like

GLUquadricObj *quadratic;
quadratic=gluNewQuadric();
gluCylinder(quadratic,0.6f,0.6f,1.5f,20,20);

However, is there any other way to draw cylinder using glBegin(GL_POLYGON) and glvertex3d, i am not quite clear about the algorithm behind, please help.

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  1. Editorial Team
    Editorial Team
    2026-05-31T10:29:35+00:00Added an answer on May 31, 2026 at 10:29 am

    Use sin/cos to trace around a circle in segments. Extend those segments upwards with 2 triangles. Then connect them to close the ends.

    You may be able to find the source online for freeglut. Here’s some Java code I found: http://massapi.com/source/lwjgl-source-2.7.1/src/java/org/lwjgl/util/glu/Cylinder.java.html

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