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Home/ Questions/Q 3948084
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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T01:19:57+00:00 2026-05-20T01:19:57+00:00

I am new to C++ coding, coming from Java and C# background. I’m puzzled

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I am new to C++ coding, coming from Java and C# background. I’m puzzled by the proliferation of #define terms starting with the most basic:

#define _tmain wmain

When I first learned a smattering of C ages ago, the main function was:

int main(int argc, char *argv[])

In the Visual C++ project I created, it made the main function:

int _tmain(int argc, _TCHAR* argv[])

I’m just wondering why there needed to be a name translation from wmain to _tmain? Why not just use the original C main function prototype?

In general there seems to be lot of #define renaming something which looks pretty clear to start with, to something which looks more mysterious and less clear (I mean wmain to _tmain ??).

Thanks for tolerating what may be a very obvious question.

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  1. Editorial Team
    Editorial Team
    2026-05-20T01:19:58+00:00Added an answer on May 20, 2026 at 1:19 am

    This is a Visual C++-specific feature, it’s not a part of C++.

    Most of the Windows API functions have two versions: those that end in W, which are for use with wide character strings (wchar_t strings) and those that end in A, which are for use with narrow character strings (char strings). The actual Windows API “functions” don’t have any suffix and are defined as macros that expand to the right version depending on the settings.

    The T names (like _TCHAR and _tmain) are for the same purpose: they are macros that expand to the right name depending on your compilation settings, so wchar_t and wmain for wide character support, or char and main for narrow character support.

    The idea is that if you write your code using the character-type-agnostic names (the T names), you can compile your code to use narrow characters (ASCII) or wide characters (Unicode) without changing it. The tradeoff is that your code is less portable.

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