I am new to C++ , I have a program in C++ written for Linux. I’m trying to convert it to Windows. The code I have is:
struct Timer
{
struct tms t[2];
void STARTTIME (void)
{
times(t);
}
void STOPTIME(void)
{
times(t+1);
}
double USERTIME(void)
{
return ((double)((t+1)->tms_utime - t->tms_utime))/((double)sysconf(_SC_CLK_TCK));
}
};
For tms_utime I find term QueryPerformanceCounter in Visual C++, but I cannot apply this.
For sysconf(_SC_CLK_TCK) I use CLOCKS_PER_SEC but I do not know how correct this is? What is the equivalent code for Windows?
Here is a drop-in replacement that returns the user time, rather than the elapsed time: