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Home/ Questions/Q 6169327
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T22:50:23+00:00 2026-05-23T22:50:23+00:00

I am not at all an expert in database design, so I will put

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I am not at all an expert in database design, so I will put my need in plain words before I try to translate it in CS terms: I am trying to find the right way to iterate quickly over large subsets (say ~100Mo of double) of data, in a potentially very large dataset (say several Go).
I have objects that basically consist of 4 integers (keys) and the value, a simple struct (1 double 1 short).
Since my keys can take only a small number of values (couple hundreds) I thought it would make sense to save my data as a tree (1 depth by key, values are the leaves, much like XML’s XPath in my naive view at least).

I want to be able to iterate through subset of leaves based on key values / a fonction of those keys values. Which key combination to filter upon will vary. I think this is call a transversal search ?
So to avoid comparing n times the same keys, ideally I would need the data structure to be indexed by each of the permutation of the keys (12 possibilities: !4/!2 ). This seems to be what boost::multi_index is for, but, unless I’m overlooking smth, the way this would be done would be actually constructing those 12 tree structure, storing pointers to my value nodes as leaves. I guess this would be extremely space inefficient considering the small size of my values compared to the keys.

Any suggestions regarding the design / data structure I should use, or pointers to concise educational materials regarding these topics would be very appreciated.

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  1. Editorial Team
    Editorial Team
    2026-05-23T22:50:24+00:00Added an answer on May 23, 2026 at 10:50 pm

    With Boost.MultiIndex, you don’t need as many as 12 indices (BTW, the number of permutations of 4 elements is 4!=24, not 12) to cover all queries comprising a particular subset of 4 keys: thanks to the use of composite keys, and with a little ingenuity, 6 indices suffice.

    By some happy coincindence, I provided in my blog some years ago an example showing how to do this in a manner that almost exactly matches your particular scenario:

    Multiattribute querying with Boost.MultiIndex

    Source code is provided that you can hopefully use with little modification to suit your needs. The theoretical justification of the construct is also provided in a series of articles in the same blog:

    • A combinatory theorem
    • Generating permutation covers: part I
    • Generating permutation covers: part II
    • Multicolumn querying

    The maths behind this is not trivial and you might want to safely ignore it: if you need assistance understanding it, though, do not hesitate to comment on the blog articles.

    How much memory does this container use? In a typical 32-bit computer, the size of your objects is 4*sizeof(int)+sizeof(double)+sizeof(short)+padding, which typically yields 32 bytes (checked with Visual Studio on Win32). To this Boost.MultiIndex adds an overhead of 3 words (12 bytes) per index, so for each element of the container you’ve got

    32+6*12 = 104 bytes + padding.

    Again, I checked with Visual Studio on Win32 and the size obtained was 128 bytes per element. If you have 1 billion (10^9) elements, then 32 bits is not enough: going to a 64-bit OS will most likely double the size of obejcts, so the memory needed would amount to 256 GB, which is quite a powerful beast (don’t know whether you are using something as huge as this.)

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