Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 501087
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T06:09:13+00:00 2026-05-13T06:09:13+00:00

I am not connected to my server and i type some text in the

  • 0

I am not connected to my server and i type some text in the send text and press send, there will be a warning showing in my program serverStream.Write(outStream, 0, outStream.Length); NullreferenceException is unhandled. is there anyway to prevent this warning from showing?

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Net.Sockets;
using System.Threading;

namespace SocketClient
{

    public partial class SocketClient : Form
    {
        System.Net.Sockets.TcpClient clientSocket = new System.Net.Sockets.TcpClient();
        NetworkStream serverStream = default(NetworkStream);
        string readData = null;


        public SocketClient()
        {
            InitializeComponent();
        }


        private void getMessage()
        {
            while (true)
            {
                serverStream = clientSocket.GetStream();
                int buffSize = 0;
                byte[] inStream = new byte[10025];
                buffSize = clientSocket.ReceiveBufferSize;
                serverStream.Read(inStream, 0, buffSize);
                string returndata = System.Text.Encoding.ASCII.GetString(inStream);
                readData = "" + returndata;
                msg();
            }
        }


        private void msg()
        {
            if (this.InvokeRequired)
                this.Invoke(new MethodInvoker(msg));
            else
                textDisplay.Text = textDisplay.Text + Environment.NewLine + " >> " + readData;
        }


        private void buttonConnect_Click(object sender, EventArgs e)
        {
            readData = "Conected to NYP Chat Server ...";
            msg();
            clientSocket.Connect("127.0.0.1", 8888);
            serverStream = clientSocket.GetStream();

            byte[] outStream = System.Text.Encoding.ASCII.GetBytes(textName.Text + "$");
            serverStream.Write(outStream, 0, outStream.Length);
            serverStream.Flush();

            Thread ctThread = new Thread(getMessage);
            ctThread.Start();
        }


        private void buttonSend_Click(object sender, EventArgs e)
        {
            // send text
            byte[] outStream = System.Text.Encoding.ASCII.GetBytes(textSend.Text + "$");
            serverStream.Write(outStream, 0, outStream.Length);
            serverStream.Flush();
            //clear textsend textbox
            textSend.Text = "";


        }

        private void textDisplay_TextChanged(object sender, EventArgs e)
        {
            textDisplay.SelectionStart = textDisplay.Text.Length;
            textDisplay.ScrollToCaret();
            textDisplay.Refresh();
        }

        private void textSend_TextChanged(object sender, EventArgs e)
        {
            buttonSend.Enabled = !string.IsNullOrEmpty(textSend.Text);
        }
    }
}
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T06:09:13+00:00Added an answer on May 13, 2026 at 6:09 am

    In buttonSend_Click, you need to check that serverStream isn’t null, like this:

    if (serverStream == null) {
        MessageBox.Show("Please connect to a server.");
        return;
    }
    

    By the way, you’re setting serverStream an extra time in getMessage; you shouldn’t.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Previous Problem (I am not connected to my server and i type some text
There is a directed graph (not necessarily connected) of which one or more nodes
I'm not able to connect a simple client and a simple server. When I
I cannot connect to the SQL Server instance if I do not start management
I am trying to connect to a Microsoft SQL 2005 server which is not
I've successfully managed to connect to Apple's feedback APNS server but I'm not sure
I need to change how my C# application connects to a server to send
Let's say that I've created two different program executables, e.g. in C++. For some
I'm trying to make a simple text chat for example. Server start and work.
I will be building an in-house, Occasionally Connected App (OCA). What technologies would you

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.