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Home/ Questions/Q 874471
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T11:06:30+00:00 2026-05-15T11:06:30+00:00

I am not used to C# (I do C++ usually) and try to debug

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I am not used to C# (I do C++ usually) and try to debug an application that is not mine, at all.

My application tries to read a big line from a TCP socket. Let say around 140 000 characters. And it fails. Let me explain how.

My code is here (inside a loop actually )

            System.IO.Stream inputStream;

            //...

            // Loop code:
            buffer            = new byte[2];
            readByteForLength = inputStream.Read(buffer, 0, 2);

It turns out that Read() may fill in the buffer array correctly up to a point, where it fills it with NULL characters instead of valid values. And it returns 2 as it would in a correct case.

Do you have an idea why such NULL characters?

Is the tcp pacquet still on the network when I try to read more of my data?
Is there a limit for inputStream before it behaves wrongly ?

Update:
By the way doing so lead to the same kind of issue:

        System.IO.StreamReader sr = new StreamReader(inputStream);
        string s = sr.ReadToEnd();

        File.WriteAllText(@"c:\temp\toto.txt", s);

Actually the toto file stops exactly where I encounter an issue in the first version of my code while it is a little bit longer because the rest of the line is then filled up with NULL characters, nearly up to 400 000!

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  1. Editorial Team
    Editorial Team
    2026-05-15T11:06:31+00:00Added an answer on May 15, 2026 at 11:06 am

    The only thing reasonable idea is that you indeed do have zeroes in the incoming data.

    Try sniffering on the communication with ethereal.

    By the way: allocating RAM for every received data piece may be a wrong practice.

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