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Home/ Questions/Q 9143525
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T10:02:42+00:00 2026-06-17T10:02:42+00:00

I am now developing Cocos2d-x with Xcode. But I do not know how to

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I am now developing Cocos2d-x with Xcode. But I do not know how to examine the actual class of C++ object with LLDB. As you can see in the image, the Xcode’s inspector knows the actual class but p or po does not.

So the question is: How to examine the actual class of C++ object with LLDB?

LLDB knows the actual class

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  1. Editorial Team
    Editorial Team
    2026-06-17T10:02:43+00:00Added an answer on June 17, 2026 at 10:02 am

    This is because the Xcode UI has “dynamic types” enabled by default. Dynamic types are LLDB lingo for “I am going to figure out the actual type of this object”.
    In order to get that same behavior at the console, you could try typing

    (lldb) frame variable -d run-target pObject
    

    In the open source LLDB, you could also type

    (lldb) expr -d run-target -- pObject
    
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