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Home/ Questions/Q 5974905
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T21:00:29+00:00 2026-05-22T21:00:29+00:00

I am playing around a bit with the PushButton Engine for game development in

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I am playing around a bit with the PushButton Engine for game development in Flash and have come across a need for a Camera like the Camera that follows Mario in Mario Games. Flashpunk has a nice implementation of it.

Does PushButton have it out of the Box?(I searched for it and didn’t find, hence the question here). If not then if any of you have written a component for the same, or can guide in the direction, any help would be much appreciated.
Thanks

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  1. Editorial Team
    Editorial Team
    2026-05-22T21:00:30+00:00Added an answer on May 22, 2026 at 9:00 pm

    There is a variable trackObject in the class DisplayObjectScene that tracks a DisplayObjectRenderer automatically.

    The offical documentation says:

    If set, every frame, trackObject’s
    position is read and assigned to the
    scene’s position, so that the scene
    follows the trackObject.

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