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Asked: May 11, 20262026-05-11T00:16:42+00:00 2026-05-11T00:16:42+00:00

I am presently working on converting a 32-bit application into a 64-bit application in

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I am presently working on converting a 32-bit application into a 64-bit application in C. This application is currently working on x86 architecture (Windows, osx, Unix, Linux). So, before starting coding, I wanted to know what do I need to consider while converting the application.

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  1. 2026-05-11T00:16:42+00:00Added an answer on May 11, 2026 at 12:16 am
    1. Find out who wrote it. Are they an idiot? Are they you from a few years ago? Can you ask them questions? Are they familiar with the existence of multiple platforms and systems? Knowing the mind-set of the author(s) of the program will help you understand problems when you run into them.
    2. Get a 64-bit machine/build environment up and running.
    3. Replace long with int. Be perfectly aware that LONG is not long.
    4. Replace (int)&x casts and typing with intptr_t and (unsigned int)&x with uintptr_t
    5. Audit anything that relies on casting structures to char* to do pointer arithmetic with it.
    6. Regex search for \<4\> in case you assumed 4 = sizeof(void*)
    7. Be patient. When you find a problem, look elsewhere if the same problem exists, and wrap the solution in a macro.
    8. Try not to use #ifdef RUN64 or anything similar. You’ll regret it if 128-bit platforms ever go into vogue.
    9. Encapsulate all of your changes in terms of some centralized macros that’ll hide the portability differences elsewhere in your program.
    10. Use a coverage tester to help make sure you’ve covered everything (if appropriate)

    EDIT added uintptr_t note as suggested by comment.

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