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Home/ Questions/Q 7168919
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T14:52:46+00:00 2026-05-28T14:52:46+00:00

I am pretty sure that I have initialised everything, but it still throws Object

  • 0

I am pretty sure that I have initialised everything, but it still throws

“Object reference not set to an instance of an object.”

    Cell[,] cell;
    bool[,] UpdateCell;

    int AreaSizeX;
    int AreaSizeY;
    int MaxAge;

    public void Reset(int areaSizeX, int areaSizeY, int maxAge)
    {
        AreaSizeX = areaSizeX;
        AreaSizeY = areaSizeY;
        MaxAge = maxAge;

        cell = new Cell[AreaSizeX, AreaSizeY];
        UpdateCell = new bool[AreaSizeX, AreaSizeY];

        for (int i = 0; i < areaSizeX; i++)
        {
            for (int j = 0; j < areaSizeY; j++)
            {
                cell[i, j].Alive = false; //throws exception here #########
                cell[i, j].Age = 0;

                UpdateCell[i, j] = false;
            }
        }
    }

What is wrong in this code? C# does not allow dynamic array creation?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-28T14:52:47+00:00Added an answer on May 28, 2026 at 2:52 pm

    I assume Cell is a class (a reference type). That means the elements of the array are references. You’re creating an array, but all the elements will be null by default -. You probably want:

    for (int i = 0; i < areaSizeX; i++)
    {
        for (int j = 0; j < areaSizeY; j++)
        {
            cell[i, j] = new Cell();
            cell[i, j].Alive = false;
            cell[i, j].Age = 0;
    
            UpdateCell[i, j] = false;
        }
    }
    

    Or you could give your Cell class a constructor taking the age and liveness:

    for (int i = 0; i < areaSizeX; i++)
    {
        for (int j = 0; j < areaSizeY; j++)
        {
            cell[i, j] = new Cell(false, 0);
            UpdateCell[i, j] = false;
        }
    }
    

    Or use an object initializer to set the properties:

    for (int i = 0; i < areaSizeX; i++)
    {
        for (int j = 0; j < areaSizeY; j++)
        {
            cell[i, j] = new Cell { Alive = false, Age = 0};
            UpdateCell[i, j] = false;
        }
    }
    
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