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Home/ Questions/Q 9230789
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Editorial Team
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Editorial Team
Asked: June 18, 20262026-06-18T05:54:25+00:00 2026-06-18T05:54:25+00:00

I am pretty sure the answer is no, but I just wanted to make

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I am pretty sure the answer is no, but I just wanted to make sure as I don’t want memory leaks.

I am using the following code

__constant__ void* VERTEX_NO_CONSTANT_PARAMETER;
HANDLE_ERROR( cudaMemcpyToSymbol( VERTEX_NO_CONSTANT_PARAMETER, &vertexNo, sizeof( int ) ) );
HANDLE_ERROR( cudaFree( VERTEX_NO_CONSTANT_PARAMETER ) );

It does not throw any errors at me which is putting doubt in my mind (I was hoping that cudaFree would error).

Thank you!

Kevin

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  1. Editorial Team
    Editorial Team
    2026-06-18T05:54:26+00:00Added an answer on June 18, 2026 at 5:54 am

    No, you don’t. According to NVIDIA cuda library:

    cudaFree (void *devPtr) Frees the memory space pointed to by devPtr,
    which must have been returned by a previous call to cudaMalloc() or
    cudaMallocPitch() […]

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