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Home/ Questions/Q 6382263
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T02:30:02+00:00 2026-05-25T02:30:02+00:00

I am programming an android game that has a screen, which has a ScrollView

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I am programming an android game that has a screen, which has a ScrollView that contains almost everything on the screen. I need to have image elements that move around, can be clicked on (but also be transparent to clicks in certain situations) that have multiple layers and animations.

Should I use layered Imagebuttons? there can potentially be doezens of them on the screen at once, and i don’t know if there are memory concerns about having 200 imagebuttons on a screen.

Do I need to use a canvas? I have seen canvases in many examples, but i don’t know if they are the best option.

Is there some other class or way of doing this that is better?

any help you can provide would be much appreciated.

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  1. Editorial Team
    Editorial Team
    2026-05-25T02:30:02+00:00Added an answer on May 25, 2026 at 2:30 am

    You’d be best served by an Android game library. Check also e3roid.

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