I am programming in java and I’m getting into GUIs and Graphics. In my program I paint an image onto a JPanel and add the JPanel to the main window. The Problem I’m having is when I run the program the image doesn’t show until I manually resize the window. Here is the relevant code:
Where the image is drawn:
public class painting extends JPanel{
public void paintComponent(Graphics g){
super.paintComponent(g);
this.setBackground(Color.WHITE);
g.drawImage(Toolkit.getDefaultToolkit().getImage("image.png"), 0, 0, null);
}
}
Where JPanel is added to JFrame (c is GridBagConstraints):
public class GUI extends JFrame{
public GUI(){
painting Pnt = new painting();
c.gridx = 1; c.gridy = 0;
c.ipadx = 540; c.ipady = 395;
add(Pnt, c);
}
}
Where The Window is set up:
public class MainC{
public static void main (String args[]){
GUI gui = new GUI();
gui.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
gui.pack();
gui.setVisible(true);
gui.setTitle("Title");
}
}
Thanks,
Bennett
EDIT: I noiced that it sometimes displays the image correctly but then if I close the program and try again and it doesn’t work until I resize it.
EDIT2: Here are the files GUI class, MainC class
Toolkit.getImage()works asynchronously. Either useImageIO.read()or add aMediaTracker.