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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T17:20:34+00:00 2026-05-12T17:20:34+00:00

I am reading STL source code right now. Though I understand the meat in

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I am reading STL source code right now.
Though I understand the meat in what I am reading in stl_list.h, I want to fully understand the following snippet (mainly related to the template syntax, I think).

template

class _List_base {
  ...
  typedef typename _Alloc::template rebind<_List_node<_Tp> >::other _Node_Alloc_type; //(1).

  ...
  typedef _Alloc allocator_type;
  get_allocator() const
  { return allocator_type(*static_cast<
                          const _Node_Alloc_type*>(&this->_M_impl)); }  // (2)
  ...
};

Can someone explain why we need a “template” following _Alloc in line (1)? (and giving a full explanation of this line?)

Can someone explain why we can cast _Node_Alloc_type to _Alloc in line (2)?

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  1. Editorial Team
    Editorial Team
    2026-05-12T17:20:34+00:00Added an answer on May 12, 2026 at 5:20 pm

    The template keyword is needed to identify the name rebind as a class template. Without it, rebind could be considered a variable or a constant (in this case a type due to the typename keyword) and the following < could be interpreted as a less-than operator.

    This is somewhat similar to the typename keyword (which is of course necessary to identify other as a type).

    Every allocator is required to provide a meta-function (i.e. a class template) called rebind that returns the same allocator but for a different type. In other words,

    Alloc<T>::rebind<U>::other
    

    names the same type as

    Alloc<U>
    

    The second part of your question is difficult to answer without more context. What is the type of _M_impl? How is that type defined?

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