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Home/ Questions/Q 7756735
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T12:53:57+00:00 2026-06-01T12:53:57+00:00

I am reading through a framework for a game, and it has a Door

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I am reading through a framework for a game, and it has a Door struct inside the Room class as follows:

#include <vector>

class Room{
public:
    struct Door{
        unsigned name;
        unsigned orientation;
        Room* room1;
        Room* room2;
    };
    std::vector<Door*> adjacent;
};

What is the purpose of defining a struct inside of a class? And, does it make a difference what access modifier that the struct is defined with?

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  1. Editorial Team
    Editorial Team
    2026-06-01T12:53:58+00:00Added an answer on June 1, 2026 at 12:53 pm

    What is the purpose of defining a struct inside of a class?

    It’s just a nested type.

    And, does it make a difference what access modifier that the struct is defined with?

    If Door was declared private then trying to declare a variable of type Room::Door outside this class will give an error.

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