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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T20:56:03+00:00 2026-05-11T20:56:03+00:00

I am running a simulation with a lot if bunch of initial memory allocations

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I am running a simulation with a lot if bunch of initial memory allocations per object. The simulation has to run as quickly as possible, but the speed of allocation is not important. I am not concerned with deallocation.

Ideally, the allocator will place everything in a contiguous block of memory. (I think this is sometimes called an arena?)

I am not able to use a flattened vector because the allocated objects are polymorphic.

What are my options?

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  1. Editorial Team
    Editorial Team
    2026-05-11T20:56:03+00:00Added an answer on May 11, 2026 at 8:56 pm

    Just make your own.

    See an old question of mine to see how you can start:

    Improvements for this C++ stack allocator?

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