Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 1112999
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 17, 20262026-05-17T02:47:29+00:00 2026-05-17T02:47:29+00:00

I am simulating an iPhone-only app in iPad. The binary simulates fine in the

  • 0

I am simulating an “iPhone-only” app in iPad. The binary simulates fine in the iPhone simulator, but when attempting to simulate in the iPad, the initial background image appears, but then the screen just goes black. (Xcode v4.1, SDK 4.1)

The app has only one view, which is controlled by a single custom UIViewController. (SoloViewController) The only view managed by SoloViewController is contained in a “detached” nib called “mainview.xib”.

I initialize the SoloViewController in my AppDelegate like so:

- (void)applicationDidFinishLaunching:(UIApplication *)application {    

    SoloViewController *vc = [[SoloViewController alloc] initWithNibName:@"mainview" bundle:[NSBundle mainBundle]];
    self.soloViewController=vc;
    [vc release];

    [window addSubview:[soloViewController view]]; 
    [window makeKeyAndVisible]; 
}

My Info.plist file has the “Main nib file base name” set to “MainWindow”, which I believe is the default Xcode gives you when you first create a ViewController-based project. Anyway, I just left that as-is. However, when attempting to simulate in iPad, the log says:

Failed to load NSMainNibFile MainWindow.

iPhone simulator and hardware have no problem with this…

If I set the “Main nib file base name” key to “mainview” to use the xib file for the view, I get this error:

Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[<UIApplication 0x7a01270> setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key view.'

I’ve double-checked the xib in IB and all of the outlets are properly defined and connected to SoloViewController.h & SoloViewController.m. What am I doing wrong here!?

Also – if I leave the NSMainNibFile blank, then the iPhone simulator just comes up with a black screen. (no errors in log)

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-17T02:47:29+00:00Added an answer on May 17, 2026 at 2:47 am

    As it turns out the project, in this case requires a MainWindow.xib file. In my case, I had inadvertently removed this file from the original project template and thought it was ok, since it simulated and ran fine in hardware. (iPhone) The MainWindow.xib file requires a File’s Owner of type “UIApplication”, First Responder of type “UIResponder”, an App Delegate of a custom type pointing to your application delegate. (name will vary depending on what you’ve named your project) Lastly there is a Window of type UIWindow. All of these are default settings, with exception of the App Delegate.

    Once I included a xib configured this way, the app loads as expected in both iPhone & iPad simulators. (Still not clear as to why the iPad simulator treats the absence of the MainWindow.xib file differently)

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.