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Home/ Questions/Q 7563775
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T13:45:01+00:00 2026-05-30T13:45:01+00:00

I am solving a fourth order non-linear partial differential equation in time and space

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I am solving a fourth order non-linear partial differential equation in time and space (t, x) on a square domain with periodic or free boundary conditions with MATHEMATICA.

WITHOUT using conformal mapping, what boundary conditions at the edge or corner could I use to make the square domain “seem” like a circular domain for my non-linear partial differential equation which is cartesian?

The options I would NOT like to use are:

  • Conformal mapping
  • changing my equation to polar/cylindrical coordinates?

This is something I am pursuing purely out of interest just in case someone screams bloody murder if misconstrued as a homework problem! :P

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  1. Editorial Team
    Editorial Team
    2026-05-30T13:45:03+00:00Added an answer on May 30, 2026 at 1:45 pm

    That question was asked on the time people found out that the world was spherical. They wanted to make rectangular maps of the surface of the world…

    It is not possible.

    The reason why is not possible is because the sphere has an intrinsic curvature, while the cube/parallelepiped has not. It can be shown that for two elements with different intrinsic curvatures, their surfaces cannot be mapped while either keeping constant infinitesimal distances, either the distance between two points is given by the euclidean distance.

    The easiest way to understand this problem is to pick some rectangular piece of paper and try to make a sphere of it without locally stretch it or compress it (you can fold). You can’t. On the other hand, you can make a cylinder surface, because the cylinder has also no intrinsic curvature.

    In maps, normally people use one of the two options:

    1. approximate the local surface of the sphere by a tangent plane and make a rectangle out of it. (a local map of some region)

    2. make world maps but implement some curved lines everywhere identifying that the measuring distances must be made according to those lines.

    This is also the main reason why when traveling from Europe to North America the airplanes seems to make a curve always trying to pass near canada. If we measured the distance from the rectangular map, we see that they should go on a strait line to minimize the distance. However, because we are mapping two different intrinsic curvatures, the real distance must be measured in a different way (and not via a strait line).

    For 2D (in fact for nD) the same reasoning applies.

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