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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T20:53:35+00:00 2026-05-17T20:53:35+00:00

I am solving a problem of transferring images from a camera in a loop

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I am solving a problem of transferring images from a camera in a loop from a client (a robot with camera) to a server (PC).

I am trying to come up with ideas how to maximize the transfer speed so I can get the best possible FPS (that is because I want to create a live video stream out of the transferred images). Disregarding the physical limitations of WIFI stick on the robot, what would you suggest?

So far I have decided:

  • to use YUV colorspace instead of RGB
  • to use UDP protocol instead of TCP/IP

Is there anything else I could do to get the maximum fps possible?

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  1. Editorial Team
    Editorial Team
    2026-05-17T20:53:36+00:00Added an answer on May 17, 2026 at 8:53 pm

    This might be quite a bit of work but if your client can handle the computations in real time you could use the same method that video encoders use. Send a key frame every say 5 frames and in between only send the information that changed not the whole frame. I don’t know the details of how this is done, but try Googling p-frames or video compression.

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