I am soon gonna release my first game on Apples AppStore, which is a Tower Defense game. My question is if the preferable choice is to release two version, one lite and one full, or to have one version with in-app purchase to unlock the rest of the game (levels 6-20)?
The first priority is to follow apple’s guidelines (I do not want it rejected).
Second priority is financial (which gives the most money)
Lastly, which is easiest to maintain (I believe both methods are almost as easy to maintain if you do it right)
I think that many developers faced this problem, and i believe, that in-app purchase give you lot’s of benefits and is really a right way to go.
Of course, you’ll need to implement in app purchase in your app, and there is still iAP cracker, but, as for me, choise is obvious.