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Home/ Questions/Q 3781386
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Editorial Team
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Editorial Team
Asked: May 19, 20262026-05-19T10:56:14+00:00 2026-05-19T10:56:14+00:00

I am sorry for asking such a noob question. I know that one way

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I am sorry for asking such a noob question. I know that one way of storing data on the iphone via database is using SQLite, but after reading for a while it seems that the database is local and therefore each application has a copy of the database? is this right? if that is the case then what if I have two ipod with the same apps. and ipod A wants to update the database, then the data isn’t reflected on ipod B?? Sorry for the noob questions

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  1. Editorial Team
    Editorial Team
    2026-05-19T10:56:14+00:00Added an answer on May 19, 2026 at 10:56 am

    You overcome this by having a server which can synchronise the data between the apps. This is actually a much bigger problem than you might first think. In sonatribe.com we’re having to consider situations where users aren’t connected to the internet – so we queue the users actions and then push the data to the server when the device is connected. You then have to consider which database is the priority? Which one over writes the other when there are conflicts.

    We also release new data for new events regularly – this data is then synchronised when the app is fired up.

    One of the lessons we learned was that it’s better to keep the number of calls down – connecting is expensive – but once connected the flow of data is fast.

    FWIW – we went with MonoTouch – and the main reason was for the integration with WCF and the data capabilities (LINQ) of .NET. Using the SIlverlight profile and svcutil it’s easy to get connected and communicate with web services passing complex objects over the wire – very handy for this sort of thing.

    You also need to consider users who are on a limited data contract. We have the ability to turn off auto synch with the server in the settings. This is also useful for when our users are actually at the music festivals – in the UK, reception is renowned for being bad at events like this due to the sheer volume of people in one space. Although this is improving, users will appreciate the fact that they can stop the app communicating with a server on their behalf.

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