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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T16:40:04+00:00 2026-05-29T16:40:04+00:00

I am starter game developer. And also i am 2nd year student of software

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I am starter game developer. And also i am 2nd year student of software engineering. I have a team, and i am the only 1 who can code something!(And i have a guy from Marvel :))) )

So, we have decided to do a 2D game targeted to PC. I have made research in this side. And found not so many choices, because at the moment 3D games are in fashion. I do not want to use a game maker by the way.

So i decided to ask you this questions:Can you give some advise about using an engine or i have to write my own one? And if i have to write my own engine, which resources must i have?

Appreciate each of your answer !

Thanx !

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  1. Editorial Team
    Editorial Team
    2026-05-29T16:40:09+00:00Added an answer on May 29, 2026 at 4:40 pm

    I would say you should start by researching what a typical game engine gives you. There’s a lot usually, such as physics, wrappers to draw objects, wrappers to load assests (such as sound and models or pictures), possibly even networking.

    A game engine is potentially a huge, huge undertaking. If you’re looking to make a game, focus on that by utilizing what’s available to you.

    My suggestion for starting would be XNA. It’s a quick learn for the basics and easy to scale for large projects. They provide a lot of what I talked about and allows you to focus on what you started the project for.

    Good Luck.

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