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Home/ Questions/Q 8010385
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T18:43:13+00:00 2026-06-04T18:43:13+00:00

I am taking a screenshot using the following code: // Returns 1024×768 for iPad

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I am taking a screenshot using the following code:

    // Returns 1024x768 for iPad Retina
    CGSize screenDimensions = [[UIScreen mainScreen] bounds].size;

    // Create a graphics context with the target size
    // (last parameter takes scale into account)
    UIGraphicsBeginImageContextWithOptions(screenDimensions, NO, 0);

    // Render the view to a new context
    CGContextRef context = UIGraphicsGetCurrentContext();
    [myView.layer renderInContext:context];

    // Save to Camera Roll
    UIImage *screenshot = UIGraphicsGetImageFromCurrentImageContext();
    UIImageWriteToSavedPhotosAlbum(screenshot, self, nil, nil);

    UIGraphicsEndImageContext();

This works, however I have a report from a user that this results in an image in the Camera Roll that is not at the iPad retina resolution. Rather it looks more like the iPad non-retina resolution. (I don’t have an iPad 3 to test this on).

Is there anything else that I am doing wrong?

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  1. Editorial Team
    Editorial Team
    2026-06-04T18:43:14+00:00Added an answer on June 4, 2026 at 6:43 pm

    So I finally got a hold of a physical iPad Retina, and the code that I posted originally works fine. The resulting image does appear to be at the full Retina resolution.

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