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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T02:52:05+00:00 2026-05-18T02:52:05+00:00

I am tasked with making an app that works in iOS 4.0 work in

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I am tasked with making an app that works in iOS 4.0 work in 3.1.3 and 3.2 again. Mostly it is straightforward but the handling of the new API for scale and other situations where values must be passed/returned is hard.

respondsToSelector/performSelector takes care of nearly everything else.

Here’s a simplified version of what is going on:

-(float)getImageScaleFactor 
{
  if([[UIScreen mainScreen] scale == 2.0)
      return kScaleFactorForRetinaDisplay;
  else
      return kScaleFactorForOlderDisplay;
}

scale isn’t in iOS prior to 4.0.

Can anyone show a code sample that will work in all versions of iOS?

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  1. Editorial Team
    Editorial Team
    2026-05-18T02:52:06+00:00Added an answer on May 18, 2026 at 2:52 am

    I use very similar code, but you’re missing one important part: respondsToSelector:

    if([[UIScreen mainScreen] respondsToSelector:@selector(scale)] && [UIScreen mainScreen].scale == 2.0f)
        return kScaleFactorForRetinaDisplay;
    else
        return kScaleFactorForOlderDisplay;
    
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