I am toying around with an async service for a Windows 8 project and there are some async calls of this service, which should only be called once at a time.
public async Task CallThisOnlyOnce()
{
PropagateSomeEvents();
await SomeOtherMethod();
PropagateDifferentEvents();
}
Since you cannot encapsulate an async call in a lock statement, i thought of using the AsyncLock pattern, but than i thought i might as well try something like this:
private Task _callThisOnlyOnce;
public Task CallThisOnlyOnce()
{
if(_callThisOnlyOnce != null && _callThisOnlyOnce.IsCompleted)
_callThisOnlyOnce = null;
if(_callThisOnlyOnce == null)
_callThisOnlyOnce = CallThisOnlyOnceAsync();
return _callThisOnlyOnce;
}
private async Task CallThisOnlyOnceAsync()
{
PropagateSomeEvents();
await SomeOtherMethod();
PropagateDifferentEvents();
}
Therefore you would end up with the call CallThisOnlyOnceAsync only executed once simultanously, and multiple awaiters hooked on the same Task.
Is this a “valid” way of doing this or are there some drawbacks to this approach?
A task can have multiple awaiters. However, as Damien pointed out, there’s serious race conditions with your proposed code.
If you want the code executed each time your method is called (but not simultaneously), then use
AsyncLock. If you want the code executed only once, then useAsyncLazy.Your proposed solution attempts to combine multiple calls, executing the code again if it is not already running. This is more tricky, and the solution heavily depends on the exact semantics you need. Here’s one option:
It’s also possible to do this with
Interlocked, but that code gets ugly.P.S. I have
AsyncLock,AsyncLazy, and otherasync-ready primitives in my AsyncEx library.