Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7783723
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 1, 20262026-06-01T19:55:18+00:00 2026-06-01T19:55:18+00:00

I am trying an example having SurfaceView . I have inherited my class from

  • 0

I am trying an example having SurfaceView. I have inherited my class from SurfaceView and using as follows:

public class MySurfaceView extends SurfaceView  implements  SurfaceHolder.Callback {

    Context context;
    MySurfaceViewThread mThread;
    SurfaceHolder holder;
    Paint paint;

    int x = 20, y = 20, r = 10;

    public void init() {
        holder = getHolder();
        holder.addCallback(this);
        mThread = new MySurfaceViewThread(getHolder(), this);

        paint = new Paint();
        paint.setStyle(Style.STROKE);
        paint.setStrokeCap(Cap.ROUND);
        paint.setStrokeWidth(1);
        paint.setColor(Color.rgb(255, 255, 255));
    }

    public MySurfaceView(Context context) {
        super(context);
        // TODO Auto-generated constructor stub
        this.context = context;
        init();

    }

    public MySurfaceView(Context context, AttributeSet attr) {
        super(context,attr);
        this.context = context;
        init();
    }

    public MySurfaceView(Context context, AttributeSet attr, int defStyle) {
        super(context, attr, defStyle);
        this.context = context;
        init();
    }

    @Override
    public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
        // TODO Auto-generated method stub


    }



    @Override
    public void surfaceDestroyed(SurfaceHolder holder) {
        // TODO Auto-generated method stub
        mThread.isRunning = false;
        while (true) {
            try {
                mThread.join();
                break;
            } catch (Exception e) {
                e.printStackTrace();
            }
        }

    }

    @Override
    public void onDraw(Canvas canvas) {
//      super.onDraw(canvas);
//      canvas.drawColor(0, Mode.CLEAR);
        x += 2;
        y += 2;
        r += 3;
        canvas.drawColor(Color.rgb(x%255, y%255, (x+y)%255));
        canvas.drawCircle(x, y, r, paint);
        canvas.drawText("x:"+x, 100, 100, paint);
        Log.d("onDraw","onDraw()"+"x:"+x + ",y:"+y+",r:"+r);
    }

    @Override
    public void surfaceCreated(SurfaceHolder holder) {
        // TODO Auto-generated method stub
        Log.d("surfaceCreated", "surfaceCreated()");
        mThread.isRunning = true;
        mThread.start();
    }

}

I am updating my Canvas from a Thread which is:

public class MySurfaceViewThread extends Thread {

    SurfaceHolder holder;
    MySurfaceView surfaceView;
    boolean isRunning = false;

    public MySurfaceViewThread(SurfaceHolder holder, MySurfaceView surfaceView) {
        Log.d("thread","thread constructor");
        this.holder = holder;
        this.surfaceView = surfaceView;
    }

    @Override
    public void run() {
        Log.d("run","run()");
        while(isRunning) {

            Canvas canvas = null;
            try {
                canvas = holder.lockCanvas();

                synchronized(holder) {
                    surfaceView.onDraw(canvas);
                }
                sleep(1000);
            } catch (InterruptedException e) {
                // TODO Auto-generated catch block
                e.printStackTrace();
            }
            finally {
                holder.unlockCanvasAndPost(canvas);
                Log.d("canvas status", "canvas unlocaked...");
            }
        }
    }

}

When application starts and its onDraw() is called, it draws circle and text as well but on further calls to onDraw() it draws nothing. Means nothing changed on screen after first update. Any idea where I am getting wrong? I am new to android and slow learner as well.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-01T19:55:21+00:00Added an answer on June 1, 2026 at 7:55 pm

    I got the answer. Its very strange. I don’t know why this worked.
    I commented the following line from my activity and it runs.

    surfaceView.setBackgroundColor(Color.rgb(0, 255, 0));
    

    the activity code is:

    public class SurfaceViewTutorialActivity extends Activity {
        /** Called when the activity is first created. */
        @Override
        public void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            MySurfaceView surfaceView = new MySurfaceView(this);
    //        surfaceView.setBackgroundColor(Color.rgb(0, 255, 0));
            surfaceView.setBitmap(BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher));
            setContentView(surfaceView);
        }
    }
    

    If any one knows about this, kindly guide me to the right direction.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I was trying out a ListActivity example from the net. I am having problem
I've been trying to implement this example using C# and Monodroid, but am having
I'm having troubles trying to design classes. I have abstract Chip class, STM8 class
i am trying one example from Here for ontouch image zoom and touch on
I am learning and trying simple example using node.js and mongoskin. here is my
I was trying the following example, but with external URLs: Using WebViews The example
I was trying the following example of I/O ports from here . #include<stdio.h> #include<unistd.h>
I am using UICatalog example and trying to find whether it is possible to
I'm using Mirven's Twitter OAuth Sinatra example and trying to figure out how I
Trying to get this example working from http://www.munna.shatkotha.com/blog/post/2008/10/26/Light-box-effect-with-WPF.aspx However, I can't seem to get

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.