i am trying my hand at using the crystal space api in my graphics applications.
crystal space website
The applications compile fine but i am having hell with the dlls(dynamic link libraries). The compiled application crashes at run time and i suspect its because of not finding the needed dlls.
The only solution i currently have is cutting and pasting my application executable to a folder having all necessary libraries.(which is about 300mb).
Is there a way that i can find out the dlls my app needs so that i can copy them?(instead of using all dlls)
Any help will be appreciated.
PS: i am using g++ and codeblocks ide
from dr deo
You can use Dependency Walker.
Dependency Walker is a free utility that scans any 32-bit or 64-bit Windows module (exe, dll, ocx, sys, etc.) and builds a hierarchical tree diagram of all dependent modules.