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Home/ Questions/Q 8175259
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Editorial Team
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Editorial Team
Asked: June 6, 20262026-06-06T22:42:58+00:00 2026-06-06T22:42:58+00:00

I am trying to add an attirubute to objects that i created.Here i created

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I am trying to add an attirubute to objects that i created.Here i created bird display objects but i want to add those birds a spesific attiribute like typeOfBird and then i want to reach those attiributes like bird.typeOfBird . How can i do that?

 module(...,package.seeall)

  function new(params)
  local bird=display.newImage(params.img,params.x,params.y)

  function bird:touch(event)
local t = event.target
local phase = event.phase

if "began" == phase then
    -- Make target the top-most object
    local parent = t.parent
    parent:insert( t )
    display.getCurrentStage():setFocus( t )

    t.isFocus = true
elseif t.isFocus then
    if "moved" == phase then
        t.x = event.x
        t.y = event.y 
    elseif "ended" == phase or "cancelled" == phase then
        display.getCurrentStage():setFocus( nil )
        t.isFocus = false
    end
   end

 return true
  end
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  1. Editorial Team
    Editorial Team
    2026-06-06T22:42:59+00:00Added an answer on June 6, 2026 at 10:42 pm

    It looks like bird objects are already simple lua tables,
    so you can just get and set the values as normal. So for example you could add lines like:

    if self.typeOfBird == "gull" then ... end
    

    and

    self.typeOfBird = "parrot"
    

    to your bird:touch function.

    Or

    bird.typeOfBird = "gull"
    

    in your new function.

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