I am trying to build a downloaded Python app on Windows that uses Pygame. I have installed Python 2.5 and Pygame 1.7.1. I am new to Python, but I just tried typing the name of the top level .py file on a Windows console command line. (I’m using Win XP Pro.)
This is the message that I get.
C:\Python25\include\pygame\pygame.h(68) : fatal error C1083: Cannot open include
file: ‘SDL.h’: No such file or directory
I thought that Pygame was built on top of SDL and that a separate SDL install was not necessary. Nevertheless, I installed SDL 1.2.13 and added the SDL include folder to my %INCLUDE% environment variable. Still no luck.
I noticed that C:\Python25\Lib\site-packages\pygame includes several SDL*.DLL files, but there is no sdl.h header file anywhere in the python tree. Of course, I could copy the sdl headers into the C:\Python25\include\pygame folder, but that is a distasteful idea.
Anybody know the right way to set things up?
EDIT:
The application is “The Penguin Machine” pygame app.
I tried compiling and got the same errors on my linux box:
Seems like it tries to compile a extension called
surfutilswhich needs SDL development headers.So I installed the
libsdl1.2-devpackage using my distribution package manager and it worked just fine. You must install SDL development headers in order to build it for your system.So your question really is: How do I install SDL development headers on windows, and how I make the program use them?
Well, I can answer the second question. You must edit setup.py:
Change line 9. It says:
Change this path to wherever your SDL headers are, i.e.:
Leave a note to the game developer to say you’re having this trouble. It could provide a better way of finding SDL headers on your platform.