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Home/ Questions/Q 7012685
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T22:17:15+00:00 2026-05-27T22:17:15+00:00

I am trying to build a sample app using Monotouch. I have this configuration/setup

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I am trying to build a sample app using Monotouch. I have this configuration/setup with me – Xcode 3.2.6, Mac OS X 10.6 and iOS 4.3. I have also installed latest Mono framework (2.10.8) and latest version of Mono Develop.

When I try to create my first app, (by following the article MonoTouch Hello World ), then I get the error “The MonoTouch SDK could not be detected. Either it has never been installed or an update of XCode has removed the SDK….”

I reinstalled and installed MonoFramework, MonoDevelop and Monotouch (In this order itself) muliple times, but that does not resolve my problem.

Can someone please guide me for the same.

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  1. Editorial Team
    Editorial Team
    2026-05-27T22:17:16+00:00Added an answer on May 27, 2026 at 10:17 pm

    Your question is missing the MonoTouch version that you’re using. It can be important since the latest versions of MonoDevelop will require a recent version of MonoTouch.

    Also the latest version of MonoDevelop are meant to be compatible with Xcode 4.x and that will be important if you want to use Interface Builder to create your user interfaces (that part changed a lot from Xcode 3.2.x).

    Finally if you did not install MonoTouch in it’s default directory (i.e. /Developer/MonoTouch) then you will need to configure MonoDevelop to tell it where MonoTouch is installed. Go to:

    • the MonoDevelop menu;
    • select Preferences… item;
    • select SDK Locations in the tree view (under others); and
    • set the directory for MonoTouch SDK

    Can someone please guide me for the same.

    This MonoTouch tutorial will guide you if you use all recent versions of Xcode, MonoDevelop and MonoTouch.

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