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Home/ Questions/Q 6071227
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T10:01:24+00:00 2026-05-23T10:01:24+00:00

I am trying to build a struct in C# to pass to unmanaged C++,

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I am trying to build a struct in C# to pass to unmanaged C++, I was wondering what is the correct type of variable to use for a unichar array in my struct and what it should be marshalled as.

I have already figured this out for an unsigned char array

C/C++

typedef struct _foo {
    void *fileId;
    unsigned char   fileName[15];
} foo;

C#

[StructLayout(LayoutKind.Sequential)]
public struct foo
{
   public IntPtr fileId;
   [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 15)]
   public string fileName;
}

So if I have the following in C++

typedef struct _foo {
    void *fileId;
    unichar fileName[15];   //  UTF-16LE
} foo;

What would be the correct struct to use in C#?

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  1. Editorial Team
    Editorial Team
    2026-05-23T10:01:25+00:00Added an answer on May 23, 2026 at 10:01 am

    Specify the structure as a unicode structure:

    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
    public struct foo
    {
       public IntPtr fileId;
       [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 15)]
       public string fileName;
    }
    
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