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Home/ Questions/Q 4042752
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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T13:02:40+00:00 2026-05-20T13:02:40+00:00

I am trying to call an alert dialog from another class but this is

  • 0

I am trying to call an alert dialog from another class but this is not letting me set it to static. It shows as only final is permitted and that means it cannot call it from the other class. I’m not sure if I am doing it correctly or if it is even possible. I have the alert dialog in class 2:

static final AlertDialog.Builder alertbox = new AlertDialog.Builder(this);
            alertDialog = new AlertDialog.Builder(this).create();

        alertbox.setTitle("Hello");
        alertbox.setMessage("Press Continue or Cancel");
        alertbox.setPositiveButton("CONTINUE",
                new DialogInterface.OnClickListener() {

                    @Override
                    public void onClick(DialogInterface dialog, int which) {


                    }
                });

        alertbox.setNegativeButton("CANCEL",
                new DialogInterface.OnClickListener() {

                    @Override
                    public void onClick(DialogInterface dialog, int which) {

                    }
                });

        alertDialog.setIcon(R.drawable.icon);

This then gets called in class1:

QuizValidation.alertbox.show();

Which also cannot be resolved.

I can probably sort that out if I could set the alertbox in class 2 to static.

Would appreciate any advice.

Thanks

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-20T13:02:41+00:00Added an answer on May 20, 2026 at 1:02 pm

    Its a better idea to define all your dialogs in a base class , lets call it … well BaseActivity

    Class BaseActivity extends Activity{
    
    int DIALOG_X = 1;
    int DIALOG_Y = 2;
    int DIALOG_Z = 3;
    // More Dialog identifiers 
    
    ProgressDialog progressDialog;
    AlertDialog alertDialog;
    //More dialog objects if you need
    
    protected Dialog onCreateDialog(int id) {
        Dialog dialog;
        switch(id) {
        case DIALOG_X:
            // do the work to define the X Dialog
            break;
        case DIALOG_Y:
            // do the work to define the Y Dialog
            break;
        default:
            dialog = null;
        }
        return dialog;
    }
    }
    

    Then in another class extend BaseActivity and call

    showDialog(DIALOG_X); 
    

    when you need to show Dialog_X

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